CgFX Material Shaders - Bronze, PVC, Oak, and Teak
Howard Zhou (howardz@cc.gatech.edu)
Matt Flagg (mflagg@cc.gatech.edu)
Click an image to enlarge.
| Point Light | Directional Light | Spot Light | |
|---|---|---|---|
| Bronze | ![]() |
![]() |
![]() |
| PVC | ![]() |
![]() |
![]() |
| Oak | ![]() |
![]() |
![]() |
| Teak | ![]() |
![]() |
![]() |
| Additional Oak Shots | |||
|---|---|---|---|
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
||
| A nice teak shot | |||
|---|---|---|---|
![]() |
|||
| Reference Images Used | |||
|---|---|---|---|
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
||
![]() |
![]() |
![]() |
|